glXChooseFBConfig() setting for anti-aliasing?
According to this post, it is stated that
To request a visual with multisampling with XLib, use these two attributes
in the list to glXChooseFBConfig():
GLX_SAMPLE_BUFFERS - its value should be True. This is an on/off toggle.
GLX_SAMPLES - the number of samples.
These of which, according to the wiki on Multisampling section in
opengl.org, glXChooseFBConfig() does accept these attributes. However,
GLX_SAMPLE_BUFFERS/GLX_SAMPLES don't appeared to be specified in an SDK
here. Do you might know why?
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